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H.264 High Bitrate at 4K UHD (3840×2160): bitrate & storage per minute/hour

H.264 High Bitrate (H.264 / AVC) is a 8-bit 4:2:0 codec with a typical compression ratio of 12:1. The table shows the video data rate and storage it needs at 4K UHD (3840×2160) for common frame rates — video only, audio not included.

Frame rateBitrateData rateStorage / minuteStorage / hour
23.976 fps399.6 Mbps49.95 MB/s3.00 GB179.8 GB
24 fps400.0 Mbps50.00 MB/s3.00 GB180.0 GB
25 fps416.7 Mbps52.08 MB/s3.13 GB187.5 GB
29.970 fps499.5 Mbps62.44 MB/s3.75 GB224.8 GB
50 fps833.3 Mbps104.17 MB/s6.25 GB375.0 GB
59.940 fps999.0 Mbps124.88 MB/s7.49 GB449.6 GB

Content-dependent codecs (constant quality, VBR) vary their data rate with scene complexity — the figures above are typical values, and actual rates range around them.

How much fits on a card or drive

Continuous recording time at 4K UHD (3840×2160) and 24 fps, video only. Useful for planning how many cards a shooting day needs.

CapacityRecording timeCards for 1 hour
64 GB21 min3
128 GB43 min2
256 GB1 h 25 min1
512 GB2 h 51 min1
1 TB5 h 33 min1

What hardware it needs

Playing this back in real time means sustaining 50.00 MB/s of reads. One hour of footage is 180.0 GB, and that is what has to travel every time you copy, back up or archive it.

Any card or drive rated below 50 MB/s sustained will drop frames on playback, whatever its peak speed says on the box.

InterfaceSustained speedCopying 1 hour
1 GbE network (1 Gbps)110 MB/s27 min
USB 3.2 Gen 1 (5 Gbps)400 MB/s8 min
USB 3.2 Gen 2 (10 Gbps)850 MB/s4 min
Thunderbolt 3 / 4 (40 Gbps)2500 MB/s1 min

Times are for a single copy without checksum verification. Verified offload reads back what it wrote, so it takes roughly twice as long.

When to use it

It compresses groups of frames together, which keeps files small but makes the editor rebuild frames from their neighbours — on a long timeline that shows up as sluggish scrubbing, and proxies or a transcode usually pay for themselves. The 4:2:0 sampling stores a quarter of the colour information. Fine for delivery and viewing, tight for chroma keying or aggressive grading. At 8 bits, banding shows up quickly on skies and gradients once you start pushing the grade. Being content-dependent, the real data rate moves with the shot: a static interview sits at the bottom of the range and handheld foliage at the top. Plan cards for the top, not the average.

Compared with other codecs

Same resolution and frame rate, so the difference is the codec alone:

Related guides

Figures use decimal units (1 GB = 1000 MB), the convention used by drive and camera manufacturers. Computed with the same calculation engine as the Workflow Data Calculator — open it to add audio, streams, backup copies, offload time and storage cost, or to export a PDF report.

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